State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Hybridcasual Games Performance on Unified Platform in Guatemala - Q1 2022

Discover the performance trends of the top 5 hybridcasual games in Guatemala for Q1 2022, including weekly downloads, revenue, and active user metrics from Sensor Tower data.

Top 5 Hybridcasual Games Performance on Unified Platform in Guatemala - Q1 2022

In Q1 2022, the hybridcasual game market in Guatemala saw varied performance trends across the top 5 apps. Below, we dive into the weekly downloads, revenue, and active user metrics for each game based on Sensor Tower data.

Piano Fire from Adamusic Information Tech Co. Ltd experienced a peak in weekly downloads at 52.5K in early January, with a noticeable drop to 21.4K by the end of March. Revenue was relatively low, peaking at $16 in late December and fluctuating around $1-$5 in the following weeks. Active users saw a significant increase, reaching 92.1K in early March before declining to 55K by the end of the quarter.

Race Master 3D - Car Racing by SayGames LTD showed a peak in weekly downloads at 46.7K in early January, which tapered to 14.3K by the end of March. Revenue peaked at $62 in early February and settled around $20-$40 in March. Active users peaked at 109.7K in early January and gradually declined to 64.3K by the end of the quarter.

Banana Kong from FDG Entertainment GmbH & Co.KG saw weekly downloads fluctuate between 13.5K to 18.3K throughout the quarter. Revenue remained steady around $10-$21 per week. The game maintained a strong active user base, peaking at 138.6K in early March and ending the quarter at 126.8K.

Tiles Hop EDM Rush Music Game by Amanotes Pte. Ltd. had weekly downloads peaking at 26K in mid-January, declining to 12.9K by the end of March. Revenue saw a significant spike to $89 in late January and another peak at $87 in late March. Active users peaked at 135.5K in mid-January, with a stable range of 110K to 120K throughout the quarter.

Hill Climb Racing from Fingersoft showed consistent weekly downloads, ranging from 10.7K to 17.3K, peaking at 17.3K in late January. Revenue remained stable, peaking at $56 in mid-February and $43 in late March. The game maintained a robust active user base, peaking at 166.4K in late January and ending the quarter at 162.5K.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022